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Unity crashes when "scale" value for spawning child elements is set to s...
Repro steps: 1. Open provided projects "scene0" scene 2. Select "Ground" -> "HOLDER" in the hierarchy 3. Change the scale to: a) (1... Read more
Shader errors appear in console after building "PostProcessing" asset on...
Reproduction steps: 1. Open project attached (VulkanCompilation.zip). 2. Build it for Vulkan. Expected result: Build will be comple... Read more
Project sometimes fail to build due to different serialization order in ...
Reproduction steps: 1. Open project attached (PartialClassBuild.zip). 2. Build it on standalone player. Expected result: It will be... Read more
[WSA] WorldAnchorStore.GetAsync throws an exception when starting deploy...
Steps to reproduce: 1. Open the attached project (AnchorTestRepro.zip) 2. Switch platform to Windows Store 3. Build for WSA Universa... Read more
Namespace collision when using static directive and enum types with .NET...
Reproduction steps: 1. Open project attached(New Unity Project 3.zip) 2. Inspect console. Expected result: There will be no error a... Read more
Standalone build crashes when Stereo Rendering Mode is set to Single Pass
To reproduce: 1. Open the project folder, attached by user, in Explorer 2. Go to build folder 3. Make sure the Oculus VR Headset is... Read more
[PVR] Editor crashes when building Progressive Lightmaps for many objects
Steps to reproduce: 1. Download and open the attached project 2. Start baking the lightmap 3. Leave the editor open for a few minute... Read more
.NET 4.6 Windows Standalone Build does not play
To reproduce: 1. Create new project. 2. In Player settings set Scripting Runtime Version to ".NET 4.6". 3. Restart Editor. 4. Open "... Read more
Standalone builds crash on launch: 'Failed to load mono' fatal error whe...
Steps to reproduce: 1. Create a new Unity project 2. Open player settings 3. Select 'Experimental (.NET 4.6 Equivalent)' Scripting R... Read more
Unity crashes with user's assets when using .NET 4.6
Reproduction steps: 1. Open project attached(Test2.zip) Expected result: Unity launches, and gets ready for work. Actual result: Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view