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Deprecate MirrorMode
I also see this bug on CV1 with Oculus as the only entry in Virtual Reality SDKs under Player settings using Single-Pass Stereo and ... Read more
"Dynamic batching: index buffer destination/source is NULL" when draggin...
"Dynamic batching: index buffer destination/source is NULL" when dragging a blank sub-sprite of a Multiple-mode sprite to the scene ... Read more
Editor crashes on mono_g_hash_table_lookup_extended when script is dele...
How to reproduce: 1. Open the attached project 2. Change External Script Editor in Preferences (if it was VisualStudio change to Mon... Read more
Inconsistent state of Shader (Material) when upgrading a project version
Reproduction steps: 1. Open the attached project. 2. Select or reimport the "material_1" in the project view. Actual behavior: Mat... Read more
[iOS] UnityWebRequest starts timing out with FuseSDK when app is returni...
When FuseSDK is used in the project, after going to background a few times, UnityWebRequest begins timing out. Steps to reproduce: ... Read more
Video is stuck and never finishes playing when transcoded with VP8 codec...
To reproduce: 1. Open attached project 2. Play scene Actual: Notice that Video is stuck at the end and never finishes playing (See... Read more
IMGUI not shown in build - not stripping enables it
-e: see title, works well in editor -repro: --open attached project --play test scene --notice IMGUI button --build and run for Web... Read more
Editor log is missing detailed information about % break down for each a...
Reproduction steps: 1. Open the attached project. 2. Select Assets > Build Asset Bundles > iOS in the menu bar. 3. Wait until bundle... Read more
Reverting a value to prefab doesn't reset the prefab override flag on th...
Reproduction Steps: 1. Import attached project. 2. Drag "Cube" prefab into the Hierarchy. 3. Change a value of the child object in T... Read more
[PVR] OpenRL error Too many output rays emitted can still happen in rare...
OpenRL error Too many rays emitted is still displayed in some rare instances when settings are changed during a bake, such as switch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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