Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0a3
Issue ID
890948
Regression
Yes
IMGUI not shown in build - not stripping enables it
-e: see title, works well in editor
-repro:
--open attached project
--play test scene
--notice IMGUI button
--build and run for WebGL
--NOTICE IMGUI button isn't shown
---no errors are thrown
---disabling stripping makes it work again
--works well in 5.6, 5.5, stops in 2017.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment