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[Android][GLES] Shader is not compling on Samsung S3 devices when applic...
To reproduce:1. Open attached project "ShaderFail.2019.1.4f1.zip"2. Build for Android on an eligible device3. Observe the build on t... Read more
Undo is not working when Renaming a Missing Prefab in the Hierarchy
1. Open the attached project named Case_11650522. Rename the missing MissingPrefab gameObject3. Press CTRL+Z to Undo the name change... Read more
The TextureImporter's Apply button is not registered after changing the ...
How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more
The Scene Gizmos are unresponsive when They Are near the Tilemap Focus W...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro2DLights.zip" Project2. Select "Tilemap" GameObject for the W... Read more
Prefab Variant does not update Root in Prefab Asset Inspector when the b...
How to reproduce:1. Open the submitted project2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Prefa... Read more
Error Message with length of multiple screen sizes is generated when cre...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project2. Drag the only GameObject to the Project... Read more
Random Emission's Rate over Time is not affected by Auto Random Seed unl...
How to reproduce:1. Open attached project "AutoRandomSeed_4.zip" and scene "SampleScene"2. Enter Play mode3. Observe the two particl... Read more
Cannot remove missing Script Component from Prefab
Steps to reproduce:1. Open user provided project2. Select Assets > Prefabs > Prop_FloorLamp3. Click "Open Prefab" in Inspector... Read more
[ShaderGraph] WorldSpacePosition and WorldSpaceViewDirection in shader c...
To reproduce:1) Open the attached project2) Open VertexOffset.shadergraph3) Right-click PBR Master node, click Copy Shader4) Paste i... Read more
Creating a new project will throw multiple assertion failures regarding ...
Creating a new project will throw multiple assertion failures regarding 'artifactMetaInfo != nullptr' As of 2019.3.0a9, creating new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject