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Neverending 'Light probe tetrahedra is malformed' errors after additivel...
Steps to repro: 1. Download the attached project and open `s1Blue` scene;2. Let the scene's lighting auto-bake;3. When the baking is... Read more
Internal recursion error is thrown when trying to update the project usi...
How to reproduce:1. Open the attached project ("case_1167361-API_Updater_Test.zip")2. Start the API update3. Inspect the console Exp... Read more
[UDP] Cannot remove mandatory Sandbox Test Account fields from UDP Setti...
[UDP] Cannot remove mandatory Sandbox Test Account fields from UDP Settings array After installing the Universal Distribution Portal... Read more
[Nodes] Radians/degrees mismatch between Rectangular to Spherical and Sp...
Repo steps:1. Plug a particle position into a 'Rectangular to Spherical' node2. Plug the output from 1 into a 'Spherical to Rectangu... Read more
Project Settings Window fails to appear after installing the Ryder Edito...
I seem to keep having the same issue now, even after uninstalling Ryder Editor and restarting Unity Editor. To reproduce this:- down... Read more
Crashes on scripting_object_get_class when Timeline plays and script is ...
How to reproduce:1. Open Test.zip2. Open SampleScene3. Enter the Play Mode4. Open CrashUnity.cs script5. Edit it(add a space/new lin... Read more
[Addressables] AddressablesAssetSettings.asset file getting dirty with n...
To reproduce:1) Open the attached project and scene2) Have "AddressablesAssetSettings.asset" open in some other app (tried with Note... Read more
[UDP] Push UDP Settings does not throw error on failure nor provide indi...
After installing the Universal Distribution Portal (UDP) package, "UDP Settings" will be exposed to the user, where the user can the... Read more
[UDP] Network connectivity issues are reported as "Unknown error"
After installing the Universal Distribution Portal (UDP) package, "UDP Settings" will be exposed to the user, where the user can the... Read more
[iOS]SRP Batcher breaks when using Lightweight Render Pipeline/Lit or Si...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Open Frame Debugger i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
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- Crash with multiple stack traces when leaving a docked VFX Graph open