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0
votes
Won't Fix

List type cast causes build error

IL2CPP

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Apr 11, 2016

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Version/s: 5.3.3f1

-e: user test project fails to build with IL2CPP -repro:--open attached project--try building for WebGL--NOTICE it fails compiling--... Read more

0
votes
Fixed

[IL2CPP] Declaration of anonymous struct must be a definition error fail...

IL2CPP

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Apr 11, 2016

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Version/s: 5.3.4f1

Repro steps:1) Open the project2) Build the Demo scene for iOS3) Open the project in Xcode and notice errors:Declaration of anonymou... Read more

0
votes
Not Reproducible
0
votes
Duplicate

Player crash on OSX with multiple monitors

OSX

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Apr 12, 2016

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Version/s: 5.3.3p2

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0
votes
Fixed

[OSX] Messed up rendering on OSX

OSX

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Apr 12, 2016

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Version/s: 5.3.3p2

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0
votes
Fixed

Crash on "MonoBehaviour::AddImageEffectCallbacksToManagers" when scene i...

Image Effects

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Apr 13, 2016

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Version/s: 5.4.0b14

Reproduction steps:1. Open attached project.2. Open and play "t4" scene.3. Editor crashes on: 0x000000014033A342 (Unity) MonoBehavio... Read more

0
votes
Fixed

[MenuItem]New menu item with very long name is broken

Window management

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Apr 12, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Create a new project.2. Create a new script inside of "Assets" folder and name it "Test".3. Copy-paste these l... Read more

0
votes
Won't Fix

EditorGUILayout.Slider() interferes with 3D handles in Scene Window

Scene/Game View

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Mar 31, 2016

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Version/s: 5.2.3f1

Steps to reproduce this issue:1. Open attached project's "784599.zip" scene "test".2. Select "Cube" in hierarchy.3. Try to move the ... Read more

0
votes
Fixed

0x80070057 and 0x887A0005 errors on Intel cards

DirectX

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Apr 13, 2016

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Version/s:

We don't have a solid repro case for this, but we have lots of errors with 0x80070057 and 0x887A0005 ( DXGI_ERROR_DEVICE_REMOVED ? )... Read more

2
votes
Fixed

[HumanPoseHandler] GetHumanPose crashes when using it with a humanoid av...

Animation

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Apr 13, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open crash scene3. Select SKELETON in hierarchy and notice that it has HumanPoseHand... Read more

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