Search Issue Tracker
[Asset Bundles] Lag while loading big textures from asset bundles asynch...
Steps to reproduce:1. Open attached project2. Build the asset bundles: menu Swing > Build AssetBundles (ChunkBasedCompression)3. ... Read more
SetRenderTarget with 3D volume texture and 2D array texture can't set mi...
How to reproduce: 1. Open attached project2. Open scene RT_3D_MIPMAP_SCENE.unity3. Play the scene- Note the sphere turns red4. Modif... Read more
Compilation error causes locked inspector to freeze
Steps to reproduce:1. Open user's attached project.2. Open the scene called "Test".3. Select "GameObject" from the hierarchy.--- Not... Read more
If you are trying to create project with existent on the web site name t...
What happenedWhen you are trying to create project with existent on the web site name then you will get error in Connect window How ... Read more
Animation add property window selection fails when clicking fast
Steps to reproduce: 1. Create new project.2. Create particle system. (Any other object works really)3. Create animator and assign it... Read more
[Shuriken] Effect shown in playback time is cut off
How to reproduce:1. Extract and open the attached project "Playback Time Bug".2. In the Assets find Raw_Emitted_BreakParticle prefab... Read more
[Realtime] MaterialGlobalIlluminationFlags.BakedEmissive shows inconsist...
1.Open my attached project2.Play scene in editor3.Notice illumination in editor4.Build & run project5.Notice that there is no GI... Read more
Animated Substance and Particles freezes build
How to reproduce:1. Open attached project and the only scene in it.2. Build the project.3. Run it and wait until it freezes (it shou... Read more
RectTransform preview does not update image appearance
1.Open project2.Choose Image gameobject3.Activate RectTransform tool (press T)4.Try to change RectTransform size (Activate preview)5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DX12 Player brightness changes when changing Display resolution with Screen.SetResolution()
- Double-sided arrow mouse cursor does not appear when resizing the Player and Input backend is set to Input Manager (Old)
- Project disappears from the Projects list in Unity Hub when the Editor crashes
- The Terrain tools follow the previous Terrain curvature when it was already undone
- Incorrect UI wording: Missing articles in project creation options