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[Lumin][IL2CPP] C/C++ source code plugins are not built when building Lu...
Reproduction steps:1. Open the repro project2. Switch to ML Platform3. Point to your ML Certification file in the ML Publishing sect... Read more
[Mac] Color Eyedropper with increased cursor size always picks cursor co...
How to reproduce:1. Open System Preferences > Accessibility > Display and increase the Cursor size past the second tick mark2.... Read more
[Linux][Editor] Can't rename files in project window if One Column View ...
To reproduce:1) Create a new project2) Make sure your project window is set to "One Column View"3) Try renaming anything Result: Nei... Read more
GUI.DrawTexture() is too bright/washed out when "Color Space" is set to ...
How to reproduce:1. Open attached project "Test.zip" and scene "SampleScene"2. Make sure that "Edit" -> "Project Settings" -> ... Read more
[iOS][Metal] Using Xcode GPU frame capture extra unused screen-sized tex...
To reproduce:1. Open attached project "ios-test-project.zip"2. Make sure that Graphics API is set to Metal3. Build for iOS device4. ... Read more
Nested Prefabs lose their Connection when the Root Prefab is Deleted
How to reproduce:1. Open the attached project Case_11683982. Delete the Cube Prefab3. Observe the Hierarchy window Expected result: ... Read more
Center Mode Transform Gizmo Does not account objects without a renderer
How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more
OnStateUpdate will not be called when a new AnimatorControllerPlayable i...
How to reproduce:1. Open attached project "StateEnterNotCalled.zip" and scene "SampleScene"2. Enter Play mode3. In the Hierarchy win... Read more
[Hub][Mac] Installing Unity Version also installs Mono Framework 5.16 wh...
Reproduction steps:1. Install Visual Studio 20192. Open Visual Studio 2019 and close it3. Open Unity Hub and install any Unity Versi... Read more
[Metal][HDRP]Editor activity spikes on Semaphore.WaitForSignal when Shad...
How to reproduce:1. Open the attached project ("HDRP_Performance")2. Open the Profiler and enable the Profile Editor3. In Profiler, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"