Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
1311421
Regression
No
HDRP Screen flashing white when switching camera with Cinemachine
HDRP 7.x up to HDRP 10.2.2. When the volume's override Exposure set to be Automatic and when swtiching camera with Cinemachine, there is a white frame between camera switching.
I have recorded a video to describe the issue. However, when set Exposure to Fixed mode, this issue does not occur.
After searched Unityu forum, I found some answers saying this issue has been fixed here: https://github.com/Unity-Technologies/Graphics/pull/140
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note:
Fixed with 10.3.0 package