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Fix In Review for 2021.1, 2021.2



Found in [Package]


Issue ID




[URP][2D] Sprites with Shader Graph materials do not receive any lighting from 2D Lights when URP is upgraded to 11

Package: Scriptable Render Pipeline Universal


How to reproduce:
1. Open the user's attached "" project
2. Open the "LightLab" Scene
3. Observe the Sprites in the Scene view

Expected result: All Sprites in the Scene view are receiving light
Actual result: Sprites with Shader Graph materials in the Scene view are not receiving light

Reproducible with: 11.0.0 (2021.1.5f1, 2021.2.0a3)
Not reproducible with: 10.2.2 (2020.2.3f1), 12.0.0 (2021.2.0a14)
Could not test with: 7.5.3 (2019.4.19f1) - Due to multiple errors when downgrading

  1. Response avatar

    Resolution Note (fix version 2021.1, 2021.2):

    There was a partial fix for this in a previous backport, but was missed a file. This has been fixed.

Comments (1)

  1. C997357bd71ecfb58efa6d3474d7180e?d=mm


    Apr 20, 2021 20:57

    Still reproducable with 2021.1.3f1 and URP 11.0. I've submitted a new bug report with the updated project.

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