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Fixed in 2021.1, 2021.2

Votes

3

Found in [Package]

11.0.0

Issue ID

1310461

Regression

Yes

[URP][2D] Sprites with Shader Graph materials do not receive any lighting from 2D Lights when URP is upgraded to 11

Package: Scriptable Render Pipeline Universal

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How to reproduce:
1. Open the user's attached "Unity_Client.zip" project
2. Open the "LightLab" Scene
3. Observe the Sprites in the Scene view

Expected result: All Sprites in the Scene view are receiving light
Actual result: Sprites with Shader Graph materials in the Scene view are not receiving light

Reproducible with: 11.0.0 (2021.1.5f1, 2021.2.0a3)
Not reproducible with: 10.2.2 (2020.2.3f1), 12.0.0 (2021.2.0a14)
Could not test with: 7.5.3 (2019.4.19f1) - Due to multiple errors when downgrading

  1. Resolution Note (fix version 2021.1, 2021.2):

    There was a partial fix for this in a previous backport, but was missed a file. This has been fixed in Unity 2021.2.0b14 and above

Comments (1)

  1. pahe

    Apr 20, 2021 20:57

    Still reproducable with 2021.1.3f1 and URP 11.0. I've submitted a new bug report with the updated project.

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