Search Issue Tracker

Fixed in 5.0.0-pre.11



Found in [Package]


Issue ID




[ProBuilder] Shape's face's Material is reverted to the previous Material when Subdividing that face's edge

Package: Probuilder


How to reproduce:
1. Open the user's attached "PB5_SplitEdgeMaterialIssue" project
2. Open the Scene "SampleScene"
3. In the Hierarchy select the "Cube-copy" GameObject
4. At the top of the Scene view select the "Edge selection" and select an edge of the green face of the cube
5. In the ProBuilder window (Tools->ProBuilder->ProBuilder Window) press on the "Subdivide Edges" to divide the selected edge

Expected results: The green side of the cube stays green
Actual results: The green side of the cube revert back to red

Reproducible with: 5.0.0-pre.7, 5.0.0-pre.10 (2019.4.19f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a3)
Not reproducible with: 4.5.0 (2019.4.19f1, 2020.2.3f1)

  1. Resolution Note (fix version 5.0.0-pre.11):
    Fixed in ProBuilder 5.0.1 available in Unity 2019.4.0f1 and above

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.