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Fixed in 2021.2.X

Votes

0

Found in

2018.4

2019.4

2020.1.15f1

2020.2

2021.1

2021.2

Issue ID

1308880

Regression

No

Prefab instances detect and can't revert an override when a Joint Component's "Connected Anchor" is changed in a prefab

Scene Management

-

How to reproduce:
1. Open the user's attached project("Bug.zip")
2. Open SampleScene
3. Enter Prefab mode on GameObject.prefab
4. Select Cube(1) in the Hierarchy
5. Change any "Connected Anchor" value in the Spring Joint component
6. Exit Prefab mode
7. In the Hierarchy select "GameObject"
8. In the Inspector click on "Overrides" and notice Spring Joint has triggered an override
9. Also notice "Revert All" does not do anything.

Expected results: Changing "Connected Anchor" values in a prefab asset won't trigger an override for prefab instances
Actual results: Changing "Connected Anchor" values in a prefab asset trigger an override for prefab instances that cannot be reverted

Reproducible with: 2018.4.31f1, 2019.4.20f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a3

  1. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.0a17

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