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[IL2CPP] UnityEvent<> does not get invoked
How to reproduce: 1. Open the user's attached project ("Test.zip") 2. Build and Run using IL2CPP Expected results: The colors of th... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps: 1. In the user's attached project open "SampleScene" 2. Enter Play Mode 3. Enable Add Some Force component on th... Read more
[HDRP] Decal draw order does not work with SG Material
Repro steps : - Open attached project - Open SampleScene - Select lower decal projector "Decal Projector_Standard_100" - Change the... Read more
Crash on GfxDevice::UpdateBufferRanges when creating Sky and Fog Setting...
Reproduction steps: 1. Open user attached project "Oblivion_Legion.zip" 2. Create a "Sky and Fog Settings Profile" asset Expected r... Read more
VFX Graph shows "undeclared identifier" error when SamplerState node is ...
Reproduction steps: 1. Openattached "case_1299912.zip" project and Scenes/SampleScene scene 2. Open the Scene view 3. In the Hierarc... Read more
Search tab show HTML <a> tags for the item count
Repro steps: 1- Open a new project 2- Quickly open the global search before loading any new window. 3- Make a search (i.e. `profile... Read more
[macOS Catalina][Metal] Prefab edit Scene view appears pixelated
How to reproduce: 1. Open the attached project 2. Open the Prefab gameObject in the Prefabs folder 3. Select the Prefab gameObject i... Read more
[Terrain] Normals don't appear around terrain holes
Reproduces in 2020.2.0b9.3373 Does not reproduce in 2020.2.0b8 Repro steps: 1. Create a terrain 2. Add 2 layers to the terrain with ... Read more
Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build
How to reproduce: 1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project 2. Make sure IL2CPP is set in Bui... Read more
The External Objects array is displayed in the Inspector when selecting ...
How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'bugreport.txt' Asset 3. Observe the Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors