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AssetDatabase.CopyAsset produces corrupt meta file
Steps to reproduce: 1. Open attached project 2. Click on the added menu button Project/Copy broken file 3. Observe the Unable to par... Read more
Undoing parenting which was done by script crashes Unity in ObjectUndo::...
To reproduce: 1. Open attached project "UndoReproduction" 2. Open scene "test" 3. In scene select all cubes and press "P" key (this ... Read more
[WSA] Unity fails to create a shader resource when Linear space mode
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Add _Complete-Game 4. Build for WSA Universa... Read more
AssetDatabase.ImportAsset does not trigger OnPreprocessModel when using ...
Reproduction steps: 1. Open project attached(Bug-OnPreprocessModel_not_called.zip) 2. Press on menu item "Bug" -> "Should print to c... Read more
[WebGL/IL2CPP] upgrading 5.6 project to .NET 4.6 results in build failur...
-e: see title --workaround: delete Library folder and rebuild (doesn't always work it seems) -repro: --create empty project in 5.6 ... Read more
NullReferenceException when editor window is maximized and EditorApplica...
To reproduce: 1. Open project 2. Maximize editor window 3. In menu choose: Window\MyWindow 4. Dock in custom window 5. Press 'DOCK, ... Read more
Particle second and younger sub emitters are not simulated in preview an...
Reproduction steps: 1. Open project attached(New Unity Project 47.zip) 2. Open scene ("case_900274-bugreport_particle_2nd_subemitter... Read more
Cannot paint a material on a terrain
Steps to reproduce : - create a terrain - go to Paint the terrain texture - assign a texture - assign a second texture - try to pai... Read more
Calling Camera.Render() crashes the editor
Calling Camera.Render() crashes the editor when camera is at a certain angle. To reproduce: 1. Open project. 2. Open scene "Level0... Read more
[UX] NetworkAnimator requires redundant reference to Animator
NetworkAnimator requires Animator Component to be present on GO, but also user has to manually add the Animator component to Network... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view