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Duplicate
Votes
0
Found in
2017.1.0b1
Issue ID
900564
Regression
Yes
[WSA] Unity fails to create a shader resource when Linear space mode
Steps to reproduce:
1. Open the attached project
2. Switch platform to Windows Store
3. Add _Complete-Game
4. Build for WSA Universal 10 SDK, Build type - D3D
5. Open the built solution with Visual Studio
6. Run a Debug build (x64 or x86)
7. Observe the exception
Expected result: Unity should not throw an exception
Actual result: Unity throws exception
Note:
Unable to test with 5.4
Workaround:
is reproducible in Debug mode, use Master or Release instead
Reproduced with: 5.5.2f1, 5.5.3p1
Not reproduced with: 5.4.5p1
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