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Duplicate

Votes

0

Found in

2017.1.0b1

Issue ID

900564

Regression

Yes

[WSA] Unity fails to create a shader resource when Linear space mode

Windows Store Apps

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Priority: 2Necessary for shipping a final release

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Severity: 1Crash, freeze, data loss, work stops

Steps to reproduce:
1. Open the attached project
2. Switch platform to Windows Store
3. Add _Complete-Game
4. Build for WSA Universal 10 SDK, Build type - D3D
5. Open the built solution with Visual Studio
6. Run a Debug build (x64 or x86)
7. Observe the exception

Expected result: Unity should not throw an exception
Actual result: Unity throws exception

Note:
Unable to test with 5.4

Workaround:
is reproducible in Debug mode, use Master or Release instead

Reproduced with: 5.5.2f1, 5.5.3p1
Not reproduced with: 5.4.5p1

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