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Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...
This was resolved through this PR:https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performance... Read more
[Editor] MissingReferenceException when deleting a selected Particle Sys...
Repro steps:1. Create a new particle system and select it2. Move in the scene view to make it active and press Delete to remove the ... Read more
Lit Shader and derived ShaderGraphs do not receive lighting when using H...
How to reproduce:1. Open attached "Animation-Texture-Baker-master.zip" project and MainScene scene2. Enter the Play mode3. Observe t... Read more
Built player takes multiple seconds to shut down
Reproduction steps:1. Open the attached "case_1295072.zip" project2. Build and Run the SampleScene3. Close the build Expected result... Read more
[2D][Tilemap] NullReferenceException in console when grid component is d...
[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used When grid component ... Read more
Time.unscaledTime and Time.fixedUnscaledTime do not update when stepping...
How to reproduce:1. Open the user's attached "Time.unscaledTime Bug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. ... Read more
[Linux][UI Toolkit] NullReferenceException appear on enabling the "Open ...
Editor thrown NullReferenceException on enabling the "Open files in Editor once created" while creating UI Toolkit window refer to t... Read more
DOTS compiler throws an error when trying to find a field in WithDispose...
How to reproduce:1. Open the attached "1294148" project2. Notice the compile errors in the console Expected result: Compile runs smo... Read more
Statistics window updates outside of the Play Mode when the Scene is upd...
How to reproduce:1. Open the user's attached "statstest" project2. Open the Scene "SampleScene"3. Open the Statistics window by pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing