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Crash on mecanim::ValueArrayCopy<0> when playing Animations in Play Mode
How to reproduce:1. Open the attached project (Fairy Land.zip)2. Enter Play Mode3. Move around with your character until the AI char... Read more
[HDRP] Opening Template scene freezes or reboots Mac
Steps to reproduce:1. Create a new HDRP template2. Open SampleScene3. Mac freezes at this point Expected result: Mac should not free... Read more
Memory leak when continuously triggering repaint on a custom Editor wind...
Reproduction steps:1. Open the attached project ("1293317.zip") or import the attached "StressMesh.cs" script to any project2. In th... Read more
[MacOS] Kernel panic crash occurs when launching a HDRP project template
IMPORTANT:Don't skip any steps if attempting to recreate the problem for the first time. There are probably more steps than actually... Read more
[Installer] Installation process shows a negative percentage value in th...
Downloading the Unity Editor and its support modules from the Windows Download Assistant shows a negative percentage value in the Pr... Read more
[ErrorFeedback] Strips with a Capacity*ParticlePerStrip value of over 1,...
Repro steps:1. Import the attaches asset, or create a new system which is using particle strips.2. Make sure the capacity*particle c... Read more
Crash on GetFontRealizationInfo when opening Rider with "Open C# Project"
How to reproduce:1. Open user attached project "CameraCapture.zip"2. Click on "Assets" > "Open C# Project" Expected result: Edito... Read more
Standard Shader Graph Material's shadows breaks when moving the Scene vi...
How to reproduce:1. Open the user's attached "Example.zip" project2. Open the "samplescene" Scene3. Observe the left GameObject's sh... Read more
[URP] No option to use fast approximate versions of conversion functions...
SRGBToLinear and LinearToSRGB conversion functions add non-insignificant performance hit on low-end mobile devices.To resolve use UR... Read more
[iOS] Plugin "Compile Flags" do not update on Append Build
Changes to native source "Compile flags" are not respected 1. Build the attached project for iOS2. Go to TARGETS > UnityFramework... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig