Search Issue Tracker

Fixed in 2021.1

Votes

0

Found in

2021.1.0a1

2021.1.0a5

Issue ID

1293317

Regression

Yes

Memory leak when continuously triggering repaint on a custom Editor window which redraws meshes on every repaint

IMGUI

-

Reproduction steps:
1. Open the attached project ("1293317.zip") or import the attached "StressMesh.cs" script to any project
2. In the Menu bar select "Fun Times" -> "Let's GO!"
3. Trigger window repaint by focusing the "StressMeshWindow", click on another window to unfocus
4. Repeat step 3 while observing memory consumption

Expected result: Memory consumption stays the same
Actual result: Memory consumption increases with every repaint

Reproducible with: 2021.1.0a1, 2021.1.0a7
Not reproducible with: 2019.4.15f1, 2020.1.15f1, 2020.2.0b13
Couldn't test with: 2018.4.29f1 due to UIElements errors

  1. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a9

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.