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0
votes
Not Reproducible

Collab - Deep Dive Start - Collab recovers poorly from latency spikes

Collab

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Mar 08, 2017

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Version/s: 5.6.0b10

Assuming you have a Collab enabled project. Assuming you have a Web Debugger of some kind that is capable of injecting latency into ... Read more

0
votes
Fixed

[iOS] local notifications aren't cleared on iOS10

Mobile

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Feb 26, 2017

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Run on iOS10 device 4. On device: go to home screen (hit th... Read more

0
votes
Won't Fix

Crash on GameObject::IsActive or std::_Tree_val when applying settings ...

UI

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Mar 07, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached "TestProjectRepro" project 2. Open the "PrefabTest" scene 3. Type "Gloss" in to the Hierarchy... Read more

1
votes
Fixed

[ParticleSystem] Increased memory usage

Shuriken

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Mar 07, 2017

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Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached "ParticleSystemMemory_5.3.7" project. 2. Open and play the "Test" scene. 3. Go to Window > ... Read more

1
votes
Not Reproducible

[Linux Editor] Unity crashes in UTF16String::BorrowString(ScriptingStrin...

Linux

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Jan 23, 2017

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Version/s: 5.5.0xp1

When 'Step Over' is performed in an attached debugger, Unity crashes. Steps to reproduce: 1) Open the attached project. 2) Open 'Ne... Read more

0
votes
Won't Fix

[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...

Asset Bundles

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Mar 09, 2017

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Version/s: 5.5.1f1

If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Step... Read more

0
votes
By Design

[WebGL] Embedded font with non-Latin characters not appearing

WebGL

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Mar 08, 2017

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Version/s: 5.3.7f1

To reproduce: 1) Open attached project and scene 2) Select Scripts in hierarchy 3) Make sure all 4 GUISkins are selected 4) Build an... Read more

0
votes
Duplicate

[Animation] Sprites view doesn't change when keyframe recording mode is ...

Animation

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Mar 08, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open attached project; 2. Open scene 'scene"; 3. Select Game Object "animation/sprite" from Hierarchy; 4. Go to Ani... Read more

0
votes
Fixed

Crash on ProfilerHistory::CalculateSelectedTimeAndChart after clicking o...

Profiling

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Mar 09, 2017

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Version/s: 5.6.0b10

How to reproduce: 1. Open or create Unity project 2. Go to Window --> Profiler 3. Enable Profile Editor and enable "Show related ob... Read more

0
votes
Postponed

AnimationClip from AssetBundle.Load does not change when the method Inst...

Animation

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Mar 08, 2017

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Version/s: 5.5.1p3

Reproduction steps: 1. Open the attached project " AnimationClipFromAssetBundle.zip"; 2. Open the "TestScene" scene; 3. Enter a play... Read more

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