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[Prefab] "Set as first/ last sibling" cannot be undone to reorder the P...
"Set as first/ last sibling" cannot be undone to reorder the Prefab Hierarchy. Refer the attached video Steps to reproduce:1) Create... Read more
[RTX] Editor crashes on Scene change when RayTracingAccelerationStructur...
How to reproduce:1. Open the user's attached "BuiltinRTXTest.zip" project2. Make sure Scene view is visible3. Open the "SampleScene"... Read more
Search Sync sends wrong initial search query
1- Ensure in your preference you are using Default Search engine for Project and Hierarchy (see screenshot)2- Open Search by pressin... Read more
[Layout] Package Manager window missed out on open new Project in saved ...
Package Manager window missed out on open new Project in saved Layout Steps to Repro: 1. Create a new Project2. Open Window > Pac... Read more
Screen position out of view frustrum error is thrown when duplicating Ga...
How to reproduce:1. Create a new Unity project2. Reset Editor Layout to 'Default'3. Dock the Game View below the Scene View4. Create... Read more
URP ScriptableObject SerializeField value set to default during the firs...
How to reproduce:1. Extract the attached project named "URP_SerializeFieldCase.zip" and open the SerializedScripts folder2. Update t... Read more
[Android][URP] Render artifacts are visible or the mesh is not visible w...
Repro steps:1. Open attached project "repro_1281854"2. Add URP3. Build and Run on Android4. Enable the Overlay Camera with a button ... Read more
AppStatusBar throws MissingReferenceException when Editor Layout is rese...
How to reproduce:1. Open the user's attached "appstatusbarerror.zip"2. Go to Window -> Rendering -> Lighting3. Press the "Gene... Read more
Styling issues in the app toolbar
Since the main toolbar is a VisualElement, some styling issues appeared:- Borders are missing or badly rendered- Double borders betw... Read more
[Shadergraph] Matrix multiplication by scalar/float converts the scalar ...
Repro steps:1. Create a matrix4x4 node, a float node, and a multiply node2. Plug the matrix4x4 and float node outputs into the input... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other