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[TMP] Linked multiple TextBoxes do not Update at the same time
How to reproduce:1. Import the attached "TextMeshProBug.unitypackage" Package to a new version2. Open the "BugExample" Scene3. Enter... Read more
[HDRP] Shadow cascades are moving with the Main Camera when some cascade...
How to reproduce:1. Open the user's attached "hdrp_ondemandcascade 2.zip" project2. Open the "TestScene" Scene3. Select the "Main Ca... Read more
Error is thrown when using the progress bar API along with Texture compr...
When we use the function EditorUtility.CompressTexture inside a code that displays a progress bar, the progress bar doesn't show up ... Read more
WinMerge is not detected in Preferences Diff Tool dropdown
How to reproduce:1. Install WinMerge (https://winmerge.org/downloads/?lang=en)2. Open the editor3. Navigate to Preferences > Exte... Read more
SpriteSkin bone associations change when sprites are switched in the Spr...
How to reproduce:1. Open attached project "SpriteskinError.zip"2. Open "SampleScene" scene3. Expand "Rag Doll characterTest" GameObj... Read more
[iOS] Physics.Proccesing is causing performance spikes
Reproduction steps:1. Open project in "Level1.zip"2. Open Scene "Terrain1_1"3. Build for iOS and Deploy the application to a device4... Read more
Extra "Light/Freeform Light 2D" menu item in Hierarchy's Create Menu
How to reproduce:1. Open a new URP project2. Right-click in the Hierarchy window3. Observe the menu items in the Create Menu Expecte... Read more
[Anim]ClampWeight doesn't make character completely restrained in motion...
Reproduction steps:1. Open user's project "HeadTurnTest.zip"2. Open "HeadTurnTestScene" Scene3. Enter Play Mode4. In Scene view move... Read more
Inspector displaying wrong characters when using ANSI encoding and non l...
How to reproduce:1. Open the attached project (case_1308927_Shader_Characters)2. Open OnlyColor.shader with Visual Studio3. Delete a... Read more
LayerMask properties showing "Mixed..." selection when no flags are sele...
Steps to reproduce:1. Create or open any Unity project2. Create/Select an object with a Camera component3. Open "Culling Mask" dropd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation