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Project Settings Window is scaled down to a single pixel and its minimum...
How to reproduce:1. Create a new project2. Open the Project Settings Window3. Close the Editor and reopen it4. Observe the now scale... Read more
[TextMeshPro] IndexOutOfRangeExceptions in TMP_InputField.cs are thrown ...
To reproduce: 1. Download attached "TMP_InputField_680930.zip" project and open in Unity2. Open "Repro" scene3. Change your Keyboard... Read more
[Input System] Button text in the Input Action properties section does n...
How to reproduce:1. Open user-submitted project (Input_System)2. Open the 'New Controls' Input Actions asset3. Select '<No Bindin... Read more
[Standalone Build] Player is not running in windowed mode when Resolutio...
The Standalone Player is built with full screen, even though Fullscreen Mode was selected as windowed Steps to Repro: 1. Create a ne... Read more
[Animation] AnimationClips from Asset Store do not play in Preview
[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce:1. Create a new project.2. Go to Project wind... Read more
[Input System] Mouse device appears twice in the Supported Devices list ...
How to reproduce:1. Open user-submitted project (Input_System)2. Navigate to Edit > Project Settings > Input System Package3. ... Read more
[Hub] Version uninstall status is shown as "Installing Unity (queued)" w...
Reproduction steps:1. Open Unity Hub and go to "Installs" category2. Uninstall two Unity versions Expected result: Second uninstall ... Read more
AssetPreview.GetMiniTypeThumbnail returns null for MonoBehaviour and cus...
How to reproduce:1. Open the attached project ("case_1164970-GetMiniTypeThumbnailReturnsNullForMonoBehaviour.zip")2. Open the repro ... Read more
Control Track fails to sample animation keyframes inside its controlling...
How to reproduce:1. Open the user-submitted project ("ControlActivationNotRevert.zip")2. While the TImeline Window is opened click o... Read more
Input Field editing is disabled in a built project when navigating in an...
How to reproduce:1. Open attached "win_d_text_input_disabled.zip" project2. Build and run the project in windowed mode3. Make sure t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open