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0
votes
Fixed

[Improved Prefabs] RevertAll and ApplyAll buttons are still visible when...

Scene Management

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Oct 30, 2018

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Version/s: 2019.1.0a8

Steps: 1. Open attached project 2. Load TestScene 3. Select AudioSource GameObject 4. Make any modification through Inspector 5. Cl... Read more

0
votes
Fixed

[WebGL] Build fails if threadsSupport is enabled

WebGL

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Oct 30, 2018

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Version/s: 2018.3.0b7

-e: Build fails after enabling PlayerSettings.WebGL.threadsSupport via editor script --not a regression, since threads are a new fea... Read more

0
votes
Fixed

[iOS] Incorrect screen resolution returned when launch screen is set to ...

iOS

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Oct 29, 2018

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Version/s: 2017.4.13f1

If the iPhone Launch Screen is set to 'None' in the Player Settings when the application is built and run on an iPhone XS Max the Po... Read more

0
votes
Not Reproducible

[XR][Android] Draw Call VR performance regression across all mobile devi...

XR SDK

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Oct 16, 2018

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Version/s: 2018.2.13f1

Steps to reproduce: 1. Open user attached project 2. Integrate the Oculus Utilites package (https://developer.oculus.com/downloads/p... Read more

0
votes
Fixed

Unhandled null reference exception in il2cpp.exe preventing UWP build

Universal Windows Platform

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Oct 25, 2018

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Version/s: 2018.3.0b1

When building a specific Unity project for UWP, IL2CPP fails with a Null Reference exception (see below for error details and stackt... Read more

1
votes
Fixed

[UWP][IL2CPP] Empty animation state offsets components in a master build

Universal Windows Platform

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Oct 30, 2018

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Version/s: 2018.3.0b1, 2018.3.0b7

Steps to reproduce: 1. Download 1095938_repro.zip 2. Change platform to UWP 3. Build "SampleScene" with IL2CPP backend 4. Open VS s... Read more

0
votes
By Design

Refreshing an asset forces scripts to recompile during play mode, even i...

Themes

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Sep 17, 2018

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Version/s: 2018.2.8f1

Steps to reproduce: 1. Create a new project 2. In Preferences, set "Script changes while Playing" to "Recompile after finished play... Read more

0
votes
Fixed

Crash when adding multiple events to imported model animation in Import ...

Animation

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Oct 29, 2018

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Version/s: 2018.3.0b7

How to reproduce: 1. Download, extract and open user's attached project (exo3.zip) 2. In the Project window, navigate to Assets/Anim... Read more

2
votes
Fixed

[AssetBundles] Building AssetBundles on iOS and Android throws errors

Asset Bundles

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Oct 31, 2018

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Version/s: 2018.3.0b7

How to reproduce: 1. Open the attached project 2. Switch platform to iOS or Android 3. Build AssetBundles by pressing on one of the ... Read more

0
votes
Fixed

[Force Field] The Force field icon is missing in the scene view / gizmos...

Visual Effects - Legacy

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Oct 31, 2018

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Version/s: 2018.3, 2018.3.0b1

Create a new Particle System Force Field object (or attach the force field component to an empty game object) Observe that the force... Read more

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