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[XR][XR SDK][Oculus] Right eye is not rendering certain Materials when u...
How to reproduce:1. Open the "1165601_ReproProject" Project2. Open the 'Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more
[HoloLens] WorldAnchorStore throws an ArgumentNullException when calling...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open VS solution and build to HoloLens4... Read more
PlayerLoop > GC.Alloc is allocating every frame when using SRP
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project2. Enter Play Mode3. Open Window > Ana... Read more
Usage of url() function in UXML does not give an error for invalid paths...
How to reproduce:1. Open attached project2. Select ErrorListItem.uxml from the Assets folder3. Check Console Reproducible with: 2017... Read more
[Input System] NullReferenceException when adding Bindings/1D Axis Compo...
How to reproduce:1. Open user-submitted project (New Unity Project (14))2. Open 'New Controls' control settings3. Select 'New Contro... Read more
[Cinemachine] Lerping between 180 and -179 degrees with Cinemachine came...
Reproduction steps: 1. Open "CinemachineTesting.zip" project2. Open "SampleScene" scene3. Enter Play mode4. Wait for the GO to rotat... Read more
Visual Studio Express does not open project solution and is not attached...
How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more
[LWRP] PlayerLoop > RenderPipelineManager.DoRenderLoop_Internal > GC.All...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project2. Enter Play Mode3. Open Window > Ana... Read more
No command line argument for running the Standalone in Exclusive Fullscr...
How to reproduce:1. Open attached project "Exclusive.zip"2. Build the Standalone3. Create a shortcut of the .exe4. Add a command lin... Read more
[Android][PostProcessing] PostProcessing hides/overrides opaque renderin...
Reproduction steps: 1. Open the "1164841" project2. Build & Run for Android3. Open the Frame Debugger4. Select "Render Opaques" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open