Search Issue Tracker
Fixed in 0.3.1
Votes
0
Found in [Package]
0.2.10
Issue ID
1165496
Regression
Yes
[Input System] NullReferenceException when adding Bindings/1D Axis Composites/2D Vector Composites to specific devices
How to reproduce:
1. Open user-submitted project (New Unity Project (14))
2. Open 'New Controls' control settings
3. Select 'New Control Scheme 1'
4. Select 'Keyboard' device
5. Attempt to add a Binding/1D Axis Composite/2D Vector Composite to New action
Expected result: a Binding/1D Axis Composite/2D Vector Composite is added
Actual result: a NullReferenceException is thrown
Reproducible with Unity versions: 2019.1.8f1, 2019.2.0b7, 2019.3.0a7
Could not test with Unity versions: 2017.4.29f1, 2018.4.3f1(regressed package version incompatible)
Reproducible with package versions: 0.2.8, 0.2.10
Not reproducible with package versions: 0.2.1
Could not test with package versions: 0.2.6(Adding actions which are required for bindings results in another NullReferenceException)
Notes:
Does not reproduce when adding bindings to all devices
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment