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Inspector tab is constantly repainted when GameObject has a specifically...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164071-Puk.zip" Unity project2. Make sure Internal Mode is o... Read more
Assertion Failed - IntersectEllipseWithLine
Set a visual element with the following border settings:-Border color: different for all sides-Border radius: 2 for all corners-Bord... Read more
RigidBody2D Constraints property does not indicate that it has Nested Pa...
How to reproduce:1. Open the attached project named Case_11650462. Select the Test gameObject3. Observe Constraints parameter in the... Read more
[Unity Hub] No warnings are present when trying to install a new version...
Reproduction steps:1. Go to Unity Hub > Settings > General > Secondary Location Path2. Type the invalid path directly in th... Read more
Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more
[Animation] Absence of root motion when gameobject is loaded from assest...
Steps to reproduce:1. Download attached project2. In toolbar select Build bundles/Build bundles3. Add original prefab to the scene (... Read more
[Anima2D] NullReferenceException when upgrading the package to version 1...
How to reproduce:1. Open tester-submitted project (Anima2DRepro)2. Navigate to the Asset Store and import the Anima 2D package (vers... Read more
Project Settings Window is scaled down to a single pixel and its minimum...
How to reproduce:1. Create a new project2. Open the Project Settings Window3. Close the Editor and reopen it4. Observe the now scale... Read more
[TextMeshPro] IndexOutOfRangeExceptions in TMP_InputField.cs are thrown ...
To reproduce: 1. Download attached "TMP_InputField_680930.zip" project and open in Unity2. Open "Repro" scene3. Change your Keyboard... Read more
[Input System] Button text in the Input Action properties section does n...
How to reproduce:1. Open user-submitted project (Input_System)2. Open the 'New Controls' Input Actions asset3. Select '<No Bindin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
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- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title