Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a11
2019.1.0f2
2019.2.0a1
Issue ID
1164071
Regression
Yes
Inspector tab is constantly repainted when GameObject has a specifically-named Script Component containing CustomPropertyDrawer
How to reproduce:
1. Open the "SampleScene" Scene in the attached "case_1164071-Puk.zip" Unity project
2. Make sure Internal Mode is on (open "Help" > "About Unity" in the toolbar and type "internal")
3. In the Hierarchy tab, select the "ConstantRepaint" GameObject
4. In the Inspector tab, observe the flashing indicator next to "Inspector"
Expected result: the Inspector window is repainted only when it is interacted with
Actual result: the Inspector window is constantly repainted if the Script Component is expanded
Reproducible with: 2019.1.0a11, 2019.1.3f1, 2019.2.0a1, 2019.2.0a8
Not reproducible with: 2018.4.3f1, 2019.1.8f1, 2019.2.0b7, 2019.3.0a8
Note: could not attempt to reproduce on Unity 2017.4 due to the indicators not appearing in Internal Mode. Only reproducible with some specific class names (in this case, only "Spline Renderer"). Only reproducible on versions 2019.1.0a11 through 2019.1.3f1 and 2019.2.0a1 through 2019.2.0a8.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
Resolution Note (fix version 2019.1):
This issue has been fixed in Unity versions 2019.1.4f1, 2019.2.0a9.