Search Issue Tracker
[LWRP] Additional lights do not work with shadows disabled
How to reproduce: 1. Open the attached project ("Repro.zip") 2. Open the "SampleScene" scene and observe that the lights are not wor... Read more
Null Reference errors are continuously thrown when Leaving Play Mode whi...
How to reproduce: 1. Open the user-submitted project 2. Open the "RotationExample" scene and enter Play Mode 3. While in Play Mode d... Read more
Audio loading with UnityWebRequest returns 0 channels in WebGL
To reproduce: 1) Open attached project and scene (corrected one with scene saved) 2) Play it on Editor 3) Press the button and uploa... Read more
Unity Recorder crashes when attempting to record a GIF Animation
How to reproduce: 1. Open the attached project (recorder.zip) 2. Open the "SampleScene" Scene 3. Open the Recorder Window 4. Select ... Read more
Unity Crashes on memcpy when entering play mode
How to reproduce: 1. Open attached project "repro_1085487" 2. Open "NordeusDemo" scene 3. Enter play mode - observe the crash Repr... Read more
[Linux][Xorg|Wayland] Moving gnome window manager dialog pop-up moves th...
Steps to reproduce: 1. Open any project 2. Open Preferences/External Tools 3. Press on External Script Editor drop-down and press "B... Read more
Using the Reset() context menu option on a Scriptable Object clears its ...
How to reproduce: 1. Create a new Unity project 2. Create a new Scriptable Object/Import the user-attached package 3. Select the Scr... Read more
Light source still produces soft shadows on Android even when ShadowQual...
To reproduce: 1. Open my attached project (ShadowQualityBug.zip) 2. make sure Android is selected as a platform 3. In scene test_gra... Read more
Prefabs with SpriteSkin loses references to bone hierarchy when Library ...
How to reproduce: 1. Open attached project "SpriteSkinNestedPrefab.zip" and scene "Scene" 2. In Hierarchy window, create a prefab w... Read more
Compute Shader Compiler disregards integer bounds
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Select "HLSLCCTest" in the Project window 3. "Show compiled code" in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers
- Camera Preview shows view from last selected Base Camera for Overlay Cameras