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Rotation of Baked Point Light with a Cookie ignored when Baking Lightmap
How to reproduce:1. Open the attached project("cookieRepro.zip")2. Load "Sample Scene"3. Rotate "Point Light(1)"4. Generate Lighting... Read more
Game Window leaves artifacts when drawing lines over the screen when Can...
How to reproduce:1. Open the user's attached project2. Press play3. Move the mouse Expected result: Game Window leaves no artifactsA... Read more
[UWP] Build created via Visual Studio solution or executable outputs bla...
[UWP] Build created via Visual Studio solution or executable outputs black screen on Immersive Headsets. Universal Windows Platform:... Read more
[Ubuntu] Opening player settings spams console with error messages
When opening the Player Settings from the Build Setting window, the console gets spammed with a lot of errors. to repro:- start a ne... Read more
[XR SDK] [TextMeshPro] [HDRP] Text is blurry in Play mode when Single Pa...
Reproduction steps:1. Open the attached project ("1289080-Repro.zip")2. Open "TMPFontTest" scene3. Make sure XR SDK is enabled and S... Read more
[XR][XR Interaction Toolkit] Help button in Inspector fails to open corr...
The Help (?) button in the Inspector to open documentation for the behavior is a broken link. All behaviors should use the `HelpURL`... Read more
[XR][XR Interaction Toolkit] Ray Interactor originalAttachTransform init...
How to reproduce:1. Open attached "AttachTransformBug.zip" project and Scenes/SampleScene scene2. In the Hierarchy, select XR Rig/Ca... Read more
Assets still included in Build when HideFlags.DontSaveInBuild is used
How to reproduce:1. Load "Sample Scene"2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "Do... Read more
"Burst error BC1304: "mm256_insertf128_ps" : parameter "imm8" must be a ...
How to reproduce:1. Open the attached project("BurstRepro.zip")2. Load "Sample Scene"3. Jobs > Burst > Open Inspector4. Select... Read more
Shader Texture is not displayed in Texture selector preview icon when te...
How to reproduce:1. Open the attached "TextureImporterIssues.zip" project2. In the Project window, observe Textures/2D Array texture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used