Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.3.X
Votes
0
Found in
2020.2
2020.2.0b10
2021.1
Issue ID
1288995
Regression
No
Shader Texture is not displayed in Texture selector preview icon when texture type is 2D Array and 3D
How to reproduce:
1. Open the attached "TextureImporterIssues.zip" project
2. In the Project window, observe Textures/2D Array texture preview icon
3. Select Materials/2D Array material
4. In the Inspector, set Texture to 2D Array
5. Observe the Texture selector preview icon
Expected result: Texture is displayed in the Texture selector preview icon
Actual result: Texture is not displayed in the Texture selector preview icon
Reproducible with: 2020.2.0b11, 2021.1.0a5
Could not test with: 2018.4.29f1, 2019.4.14f1, 2020.1.13f1(2D Array and 3D textures are not available)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
Add comment