Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.3.X
Votes
0
Found in
2020.2
2020.2.0b10
2021.1
Issue ID
1288995
Regression
No
Shader Texture is not displayed in Texture selector preview icon when texture type is 2D Array and 3D
How to reproduce:
1. Open the attached "TextureImporterIssues.zip" project
2. In the Project window, observe Textures/2D Array texture preview icon
3. Select Materials/2D Array material
4. In the Inspector, set Texture to 2D Array
5. Observe the Texture selector preview icon
Expected result: Texture is displayed in the Texture selector preview icon
Actual result: Texture is not displayed in the Texture selector preview icon
Reproducible with: 2020.2.0b11, 2021.1.0a5
Could not test with: 2018.4.29f1, 2019.4.14f1, 2020.1.13f1(2D Array and 3D textures are not available)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment