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Crash on PrepareBuffersForJobExecution when entering Play mode for the s...
How to reproduce:1. Open the "Crash_Test.zip" project2. Open the "ScheduleParameter.unity" scene3. Enter Play mode4. Exit Play mode5... Read more
Crash on Material::SetFloat after calling Graphics.Blit()
How to reproduce:1. Open the "Graphics_Blit_Crash.zip" project2. Build the Crest/Crest-Examples/Main/Scenes/main.unity" scene3. Run ... Read more
VCS/Perforce: ability to setup "default changeset" that all changes go i...
People working with Perforce often organize their changes into multiple "changesets" before submitting them.Right now everything goe... Read more
[ShaderGraph] Transform node from Object to Tangent space uses the wrong...
Steps to reproduce:- Open "Test Scene" in attached project. Expected:All rock objects should be displayed similarly, and the left cu... Read more
Unity fails to open script files with Visual Studio when the path to scr...
How to reproduce:1. Create a new project with the "㈸" character in the name2. In the Project Window create a new script3. Try to ope... Read more
References to the asset are not updated when asset is replaced using Ass...
How to reproduce:1. Open the attached project ("case_1162581-empty.zip")2. Open the Test Runner and run the test Expected results: C... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
AssetModificationProcessor.OnWillCreateAsset Callbacks are inconsistent ...
How to reproduce:1. Open the attached "CustomSceneImporter.zip" Project2. Create the material by Right-clicking Project View and sel... Read more
Crash on AssetDatabase::ReserializePrefabs when attempting to save a pre...
How to reproduce:1. Open attached project (Bug.zip)2. Navigate to Test>Absolute Evil3. Press Cancel Reproducible with: 2019.3.0a1... Read more
Default preset is ignored when adding StandaloneInputModule through the ...
How to reproduce:1. Open the user-submitted project ("EventSystem Creation Errors.zip")2. In the Project Window click on the "Standa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned