Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.3.0a3
Issue ID
1163654
Regression
No
VCS/Perforce: ability to setup "default changeset" that all changes go into
People working with Perforce often organize their changes into multiple "changesets" before submitting them.
Right now everything goes into "default" changeset in unity, and version control window can be used to drag modifications between different changesets.
It would be useful if "which changeset everything goes into" can be specified by user, perhaps in the version control window itself, e.g. like a "set as default" context menu or a button.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Resolution Note:
Postponed due to its ratio of complexity/necessity.