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[VCS] Multiple options greyed out in context menu when right-clicking As...
1. On a machine with PlasticSCM set up, create a new project. 2. Set the Version Control to PlasticSCM. (Project Settings -> Editor,... Read more
Timeline clips on locked tracks are selectable using keyboard
Timeline clips on tracks that are locked are still selectable using the keyboard arrow keys or tab from a track selection. Clips on ... Read more
[XR][URP][Vulkan] Fixed Foveated Rendering doesn't get applied and chang...
Repro steps: 1. Open attached project 2. Build and Run on a Quest 3. Using the toggles adjust the levels of FFR Actual: FFR doesn'... Read more
[IL2CPP] NotSupportedException in static constructor when building to S...
How to reproduce: 1. Open the attached (OceanVillage-Unity.zip) project 2. Build and run the project Expected result: No exceptions... Read more
No progress indication is shown in the Profile Analyzer window when load...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
Locale names are overlapping their string entries when the Inspector win...
How to reproduce: 1. Open the attached project (case-1232915.zip) and open the SampleScene 2. Select the GameObject 3. Make sure ... Read more
Crash on Baking with RadeonPro Denoiser
Steps to reproduce: 1. Open the attached CornellBox Project 2. Make sure the denoiser is set to RadeonPro on all three options 3. C... Read more
Profile Analyzer 'Auto Right' tick box causes unnecessary data comparing...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[Collab] Updating Collab Package turns Collab Window blank and displays ...
Updating Collaborate package with Collaborate Window open and selecting 'Open Changes/History' Panel from Project Settings turns the... Read more
[Performance Testing API] PlayMode tests fail on build and 'ArgumentExce...
Reproduction steps: 1. Open the attached project ("case_1229917-TestRunCallbackAttribute.zip") 2. Make sure that engine code strippi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resolution of UI Camera changes when modifying the Render Target of the Main Camera
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum