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Fixed
Votes
0
Found in [Package]
0.6.1-preview
Issue ID
LOC-84
Regression
No
Locale names are overlapping their string entries when the Inspector window is resized to a small width
How to reproduce:
1. Open the attached project (case-1232915.zip) and open the SampleScene
2. Select the GameObject
3. Make sure the GameObject field 'Localized String' Is expanded
4. Resize the Inspector window to get the minimum possible width
Expected result: Locale names are not overlapping their string entries
Actual result: Locale names are overlapping their string entries
Reproducible with: 0.5.0-preview (2019.3.7f1), 0.5.1-preview (2020.1.0b2), 0.6.0-preview (2020.2.0a5), 0.6.1-preview (2020.2.0a5)
Could not test with: 0.4.0-preview and earlier (LocalizedString does not exist in the namespace UnityEngine.Localization)
Notes:
The issue occurs only with those Locale names that are a bit longer
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Resolution Note:
Fixed in https://github.cds.internal.unity3d.com/unity/com.unity.localization/pull/16