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Fixed
Fixed in 6000.0.X, 6000.0.23f1
Votes
5
Found in
6000.0.21f1
Issue ID
UUM-82663
Regression
Yes
Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
Reproduction steps:
1. Open the attached project “BugReportWireframe.zip“
2. Open the “SampleScene“
3. Select "New Shader Graph" in Assets
4. Click "Edit..." button in “New Shader Graph (Material)” component in Inspector
5. Observe the crash
Reproducible in: 6000.0.19f1, 6000.0.21f1
Not reproducible in: 2021.3.44f1, 2022.3.47f1, 6000.0.18f1
Reproducible on Windows 10
Not reproducible on: macOS 14.6.1 (M1 Pro)
First few lines of the stack trace:
{noformat}0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10
0x00007FF9D3810EE0 (nvwgf2umx) NVAPI_Thunk
0x00007FF9D3B38B96 (nvwgf2umx) OpenAdapter10
0x00007FF986C6A9E7 (D3D12Core) D3D12GetInterface{noformat}
Comments (2)
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bariscigal
Feb 20, 2025 19:34
I am on 6000.0.31f1 and having this issue constantly. Have to kill editor task because of the freeze. Definitely not "fixed" yet
Peter77
Sep 23, 2024 07:31
Related forum post:
https://discussions.unity.com/t/in-84506-shadergraph-causes-unity-6-0-19-to-crash-always/1519852