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0
votes
Fixed

[Linux] "Fatal error" is thrown when trying to install the Editor using ...

Linux

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Sep 15, 2020

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Version/s: 2020.2, 2020.2.0a8, 2020.2.0b2

Reproduction steps:1. Download the Unity standalone installer2. Perform the unattended install through the terminal Expected result:... Read more

2
votes
Fixed

[Audio Mixer] Unable to expose other "Send Level" parameters when one is...

Audio

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Oct 16, 2020

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Version/s: 2019.1.0a13, 2020.1.9f1, 2021.1

How to reproduce:1. Open users attached project2. In Audio Mixer, change "Canard1" send level to "Unexposed"3. Change "Canard2" send... Read more

0
votes
By Design

System.Text.Json.JsonSerializer.Deserialize throws an error when deseria...

IL2CPP

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Oct 23, 2020

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Version/s: 2018.4, 2019.4.1f1, 2021.1

How to reproduce:1. Open the attached project (case-1287280.zip)2. Open the Build Settings (File -> Build Settings)3. Make sure '... Read more

0
votes
Fixed

[Metal][iOS] Shader compilation fails when running built project

Metal

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Nov 05, 2020

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Version/s: 2018.4, 2019.4.11f1, 2021.1

Reproduction steps:1. Open attached Project "metalshader.zip"2. Build and Deploy the app to a device3. Observe the Xcode console Exp... Read more

0
votes
Won't Fix

[URP] Custom Blend Factors property goes out of Layout under Blend Style...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: 10.1.0, 8.2.0, 7.5.1

On resizing the Inspector window to its minimum width, Custom Blend Factors property goes out of Layout under Blend Style from 2D Re... Read more

0
votes
Not Reproducible

[PLM] Disc shaped area lights do not work in some instances

Progressive Lightmapper

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Nov 06, 2020

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Version/s: 2019.4

Steps to reproduce: 1. Download SephoraChristmas project2. Additively load SephoraForest-Environment and SephoraForest-Lighting scen... Read more

0
votes
Fixed

[VFX Graph] Preview Window does not draw Particles when it is converted ...

Visual Effects

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Nov 06, 2020

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Version/s: 2020.2, 2020.2.0b11, 2021.1

How to reproduce:1. Open the attached project named "Case_1290635"2. Set the Editor's Layout to default3. Select the New VFX Graph i... Read more

0
votes
Fixed

[URP] URP MSAA option missing from camera when Target Eye is set to "both"

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: Master (a32840b296)

Reproduces on Master (a32840b296)Steps:1. Use a project with Universal RP2. Select a camera3. Look for the MSAA optionExpected resul... Read more

0
votes
Fixed

Undoing RegisterCreatedObjectUndo always changes the name of redo to "Cr...

Scripting

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Sep 29, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b2, 2021.1

How to reproduce:1. Open attached project "Bugs.zip"2. Open "Scene" scene3. Select "Script" GameObject4. Click on the "Create" check... Read more

0
votes
Fixed

The Inspector window indicates that there are unapplied changes after ch...

Asset - Importers

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Oct 23, 2020

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Version/s: 2019.4, 2021.1, 2021.1.0a3

How to reproduce:1. Open the user's attached project2. In the Project window select the 'pexels-photo-242616.jpeg' texture3. Change ... Read more

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