Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2019.4
2021.1
2021.1.0a3
Issue ID
1287345
Regression
Yes
The Inspector window indicates that there are unapplied changes after changing the setting enforced by a postprocessor
How to reproduce:
1. Open the user's attached project
2. In the Project window select the 'pexels-photo-242616.jpeg' texture
3. Change the Texture Type of the selected texture in the Inspector window
4. Press the 'Apply' button
5. If the issue didn't reproduce, repeat steps 3 and 4 (usually reproduces within a few times going back and forth the Type list)
Expected result: The asset gets re-imported with the 'Texture type' reverted to 'Default', Apply/Revert buttons are greyed out
Actual result: The Apply/Revert buttons are still highlighted and request you to take action before de-selecting the asset
Reproducible with: 2019.4.0f1, 2019.4.13f1, 2020.1.11f1, 2020.2.0b9, 2021.1.0a3
Not reproducible with: 2018.4.28f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note (fix version 2021.1):
Fixed in 2021.2.0a1