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[Terrain Tools] Visualization Shader in HDRP doesn't work with HDRP 10.x...
Bug reproduced with Terrain Tools Develop branch at commit 36f1ae7dRepro steps:1. Use a project with HDRP 10.1.0 or higher and an HD... Read more
Crash in FindSeamTexels when Generating Lighting in a Scene that uses a ...
How to reproduce:1. Open the attached project (case1284610_Assets.zip)2. Open the 'MainScene' Scene3. Open the Lighting settings (Wi... Read more
Build for UWP fails when "PlayMode tests for all assemblies" is enabled
How to reproduce:1.Download "New Unity Project.zip" and open "SampleScene" Scene2. Build project for UWP Expected result: Build for ... Read more
[URP][GLES3][Particles] Particles randomly appear in the top of the scene
Steps to reproduce:1. Open the attached project or download the project from https://github.com/Unity-Technologies/2d-rpg-demo2. Bui... Read more
[URP] Material is see-through when changing material color with Material...
How to reproduce:1. Open the user's attached "MaterialPropertyBlock.zip" project2. Open the "Scene" Scene3. Select the "MaterialPB" ... Read more
ContactPoint2D.tangentImpulse sometimes returns NaN when called in OnCol...
How to reproduce:1. Open the attached "case_1287916-Project" project's Scene labeled "Main"2. Enter the Play Mode3. Get the "Player"... Read more
PlayerPrefs.GetFloat doesn't return the default value when the string va...
How to reproduce:1. Open the attached '1287978.zip' project2. Open 'SampleScene' (Scenes > SampleScene) and enter the Play mode3.... Read more
[Mobile][Il2CPP] Specific project crashes when building on mobile device
Steps to reproduce:1. Open the user's attached project "UI Learning.zip"2. Build it for Android3. Open the app Expected results: App... Read more
[HDRP] CustomPass memory leak on interaction with CustomPass in inspector
Reproduction steps:1. Open attached project "HDRPCustomPassLeak.zip" and scene "CustomPass"2. In Hierarchy window, select "VM_Custom... Read more
Event.mousePosition value is not updated when dragging Assets
How to reproduce:1. Open the user's attached project2. Open 'Test' > 'Event.current.mousePosition bug'3. In the Project window se... Read more
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