Search Issue Tracker

0
votes
Fixed

Build errors when trying to build a project with high Managed Stripping ...

IL2CPP

-

May 29, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's originally attached project2. Build for Windows Standalone (include SampleScene)-- Observe the b... Read more

0
votes
Not Reproducible

[iOS] Launch image is not respecting Fill percentage setting

Mobile

-

Jun 03, 2019

-

Version/s: 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Go to the Player Settin... Read more

6
votes
Fixed

Particle system billboard particles are invisible when specific "3D Star...

Visual Effects - Legacy

-

Jun 17, 2019

-

Version/s: 2018.3.6f1, 2019.1.0a15, 2019.1.0f2, 2019.2.0a2, 2019.3.0a1

How to reproduce:1. Open attached project "ParticleSystemTest2019.1.zip" and scene "SampleScene"2. In Hierarchy window, select "Part... Read more

0
votes
Won't Fix

[IMGUI Debugger] Memory leaking when hovering over IMGUI elements in deb...

Window management

-

Jun 17, 2019

-

Version/s: 2019.3.0a2, 2019.3.0a3

To reproduce:1. Open any project2. Open IMGUI Debugger and select Inspector debugging3. In IMGUI Debugger, keep clicking instruction... Read more

0
votes
Fixed

[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...

Package: Visual Effect Graph

-

Jun 17, 2019

-

Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more

0
votes
Won't Fix

[SubGraph] Spaceable parameters don't update properly

Visual Effects

-

Jun 17, 2019

-

Version/s: 2019.3.0a2

Repro steps:1. Import the attached unity package2. Open SpaceableScene3. Open New VFX and change the space of 'Position'4. Observe h... Read more

0
votes
Fixed

Crash on PrepareBuffersForJobExecution when entering Play mode for the s...

Audio

-

Jun 17, 2019

-

Version/s: 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open the "Crash_Test.zip" project2. Open the "ScheduleParameter.unity" scene3. Enter Play mode4. Exit Play mode5... Read more

0
votes
Fixed

Crash on Material::SetFloat after calling Graphics.Blit()

Graphics - General

-

Jun 15, 2019

-

Version/s: 2019.1.1f1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "Graphics_Blit_Crash.zip" project2. Build the Crest/Crest-Examples/Main/Scenes/main.unity" scene3. Run ... Read more

0
votes
Won't Fix

VCS/Perforce: ability to setup "default changeset" that all changes go i...

Version Control

-

Jun 18, 2019

-

Version/s: 2019.3.0a3

People working with Perforce often organize their changes into multiple "changesets" before submitting them.Right now everything goe... Read more

1
votes
Fixed

[ShaderGraph] Transform node from Object to Tangent space uses the wrong...

Package: Shader Graph

-

Jun 12, 2019

-

Version/s: 6.7.1

Steps to reproduce:- Open "Test Scene" in attached project. Expected:All rock objects should be displayed similarly, and the left cu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.