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[VFX][HDRP]NullReferenceException thrown on assigning 3D Texture in Vect...
NullReferenceException thrown on assigning 3D Texture in Vector Field in Default VFX Resources Steps to Repro: 1. Create a new Proje... Read more
[Asset Importer] Editor Crashes while importing .usda file
Editor Crashes while importing .usda file. Steps to repro:1. Open the attached project.2. Edit > Import USD or Alembic.3. Import ... Read more
[Addressable Assets]Game Build does not copy bundles from LocalBuildPath...
Reproduction steps:1. Open attached "Addressables test" project2. Change the path for the LocalBuildPath/LocalLoadPath, change "PROJ... Read more
[IMGUI] Duplicate instance appears on renaming sprite after assigning in...
Duplicate instance appears on renaming sprite after assigning in the selector window. Steps to repro:1. Open the attached project.2.... Read more
[PLM] error mentioning the GPU driver is printed on fallback due to < mi...
To reproduce this, you will need a GPU that has <4GB of RAM (mine is an NVidia 1060) Repro steps:- download this project- try to ... Read more
Exception in UnityEditor.Rendering.HighDefinition.HDBakedReflect error w...
Steps to repro:1. Pull the Sponza HDRP project: https://ono.unity3d.com/test-data/gi-tests/SponzaHDRP and sync to the revision 9ffcf... Read more
Setting Terrain Height as a first action taken upon a Terrain Object wil...
Repro Steps:1. Install Terrain Tools package 3.0.2-preview.22. Create a Terrain Object in the scene3. Select the Paint Terrain Butto... Read more
Disabling VSync doesn't work on UWP when using D3D12
1. Create a new project;2. Add a script that disables VSync and logs frame rate;3. Configure to use D3D12 on UWP;4. Build the projec... Read more
When a VFX Asset is dragged and dropped on a GameObject in the Scene vie...
Reproduction steps:1. Open the user's attached project "DragDropBug.zip"2. In the Project window open Assets/Scenes/BugTest.unity3. ... Read more
[Profile Analyzer] Error is thrown and the Data is unloaded when Selecti...
How to reproduce:1. Open the attached "ProfileAnalyzer" project2. Open the Profiler (Window->Analysis->Profiler)3. Open the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing