Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
Issue ID
1289170
Regression
No
Disabling VSync doesn't work on UWP when using D3D12
1. Create a new project;
2. Add a script that disables VSync and logs frame rate;
3. Configure to use D3D12 on UWP;
4. Build the project for UWP and run it;
5. Notice how the frame rate doesn't go above the monitor's refresh rate.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-standard pointers cannot change Inspector values with arrow controls when crossing Inspector area
- No longer able to change the Toggle or Slider GameObjects' Target Graphic value and a NullReferenceException is thrown when the Target Graphic value is set to None at any point
- Blank area appears at the top of Inspector and Build Settings windows when touching and dragging downward with a Wacom tablet pen
- Buttons overlap with the tab divider in the Branch Explorer options when resizing tabs
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
Add comment