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Fixed in 2020.2.X
Votes
0
Found in
2021.1.0a1
2021.1.0a4
Issue ID
1289610
Regression
Yes
[VFX][HDRP]NullReferenceException thrown on assigning 3D Texture in Vector Field in Default VFX Resources
NullReferenceException thrown on assigning 3D Texture in Vector Field in Default VFX Resources
Steps to Repro:
1. Create a new Project in HDRP Template
2. Select Project > Assets > VFXDefaultResources > Inspector > Vector Field
3. Assign 3d_fractal_noise_sample01_Texture3d
Reproducible on: 2021.1.0a4, 2021.1.0a1 with SRP package: 10.1.0
Working fine on: 2020.2.0b10 with SRP package: 10.1.0,
2020.1.11f1 with SRP 8.2.0
Environment: Windows and Mac
Stack Trace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Texture3DPreview.GetTextureResolution (UnityEngine.Object[] textures) (at <bd5493fc3cac4e0ca13e04a4b569b9a7>:0)
UnityEditor.Texture3DPreview.GetTextureResolution (UnityEngine.Texture texture) (at <bd5493fc3cac4e0ca13e04a4b569b9a7>:0)
UnityEditor.Texture3DPreview.GetInfoString () (at <bd5493fc3cac4e0ca13e04a4b569b9a7>:0)
UnityEditor.Texture3DInspector.GetInfoString () (at <bd5493fc3cac4e0ca13e04a4b569b9a7>:0)
UnityEditor.EditorWrapper.GetInfoString () (at <bd5493fc3cac4e0ca13e04a4b569b9a7>:0)
UnityEditor.ObjectSelector.PreviewArea () (at <bd5493fc3cac4e0ca13e04a4b569b9a7>:0)
UnityEditor.ObjectSelector.OnObjectGridGUI () (at <bd5493fc3cac4e0ca13e04a4b569b9a7>:0)
UnityEditor.ObjectSelector.OnGUI () (at <bd5493fc3cac4e0ca13e04a4b569b9a7>:0)
UnityEditor.HostView.OldOnGUI () (at <bd5493fc3cac4e0ca13e04a4b569b9a7>:0)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <462c567ad9f94e25aea5e259d82db8eb>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
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