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Votes

0

Found in [Package]

1.16.1

Issue ID

ADDR-1587

Regression

No

[Addressable Assets]Game Build does not copy bundles from LocalBuildPath to LocalLoadPath when using direct path

Package: Build Pipeline - Addressables

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Reproduction steps:
1. Open attached "Addressables test" project
2. Change the path for the LocalBuildPath/LocalLoadPath, change "PROJECT_LOCATION" to the current project location
3. Build the Addressables using the DefaultBuildScript
4. Check that the Addressable AssetBundles were built to where you specified in step 3
5. Build the Project/Game

Expected result: The AssetBundles get copied to the built game
Actual result: While the catalog was built properly, no AssetBundles were copied

Reproducible with: 1.8.4 (2018.4.28f1), 1.10.1 (2019.4.9f1), 1.15.1 (2020.1.5f1), 1.16.1 (2020.2.0b8)
Could not test with: 1.16.6 (2021.1.0a1) (LocalLoadPath cannot be changed)

  1. Resolution Note:

    Documentation has been added explaining why and how the profile variables are intended to work.

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