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Match Content does not reset start trim properly
Match Content does not reset start trim properly, but Reset Duration does. repro: -import attached project -open test scene -select... Read more
Assets in the Packages folder can't be used
Reproduction steps: 1. Create a New Project 2. Import the "Post-processing" Package 3. Create a "Sprite" Object in the Hierarchy wi... Read more
Unity does not support a "," in the path of the project folder
If the user creates his Unity project under a folder that contains a "," Unity console will generate 'System.IO.DirectoryNotFoundExc... Read more
[UWP] When editing in input fields on surface in tablet mode, the keyboa...
The on screen touch keyboard keeps popping in and out when editing text in a input field on Surface in tablet mode. It seems every t... Read more
[Math] Modules/TreeEditor/Includes/Perlin.cs normalize2 and normalize3 u...
https://github.com/Unity-Technologies/UnityCsReference/blob/73f36bfe71b68d241a6802e0396dc6d6822cb520/Modules/TreeEditor/Includes/Per... Read more
[Mac] Flickering appears when resizing the Console
Repro steps: 1. Open QA attached project "repro_1090412" 2. Enter Play Mode 3. Click on the error in the Console and make sure nothi... Read more
Transparent images cast shadows with artifacts when LWRP with Opaque + A...
Repro steps: 1. Open User's attached project ("LWRPLightmap") 2. Open SampleScene (Scenes > SampleScene) 3. Inspect the lightmap sha... Read more
[Android] [Linux] "Unable to forward network traffic to device" when try...
Required: Unity configured to build to Android devices. Repro steps: 1. Open the attached project 2. Build and run to Android devic... Read more
[Linux] "Open by File Extension" doesn't work
To reproduce: 1) Create a new project 2) Go to Edit -> Preferences -> External Tools 3) Set the External Script Editor to Open by fi... Read more
Animation window element positions flicker when resizing
Steps to reproduce: 1. Create a new Unity project 2. Open the Animation window 3. Slowly resize the Animation window horizontally by... Read more
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