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[HDRP] Black lightmap when generating GI from HDRI sky with the "Baked L...
How to reproduce:1. Open the user's attached "Lightmapping1.zip" project2. Open the "Lighting" Scene3. Make sure Scene view Draw Mod... Read more
[Mobile] DownloadHander.text throws an exeption when reading a not suppo...
Steps to reproduce:1. Open user's attached project "Encoding1251.zip"2. Build it for IOS3. Notice the logs in the Xcode Expected res... Read more
The Motion field of the Blend Tree doesn't get set when double clicking ...
How to reproduce:1. Open the attached '1288548.zip' project2. In the Project window double-click on 'Test Controller'3. In the Anima... Read more
[HDRP] Lightning artifacts are visible when Compositor is enabled
How to reproduce:1. Open attached "Compositor Tests.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Move around th... Read more
[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting
Repro: Create a new project using the HDRP template in version 2020.2.0b9Open the Scene "SampleScene.unity"Navigate to the Light Exp... Read more
Magic Leap XR Plugin version is not updated to verified package version ...
How to reproduce:1. Create an empty project2. Import Vuforia MagicLeap Sample asset from the Asset store3. Observe the version of th... Read more
Editor crashes on GetChannelIndex when passing null to Mesh.GetBlendShap...
Reproduction steps:1. Open the user's attached "GetBlendShapeIndexCrash.zip" project2. Load the "Crash" scene3. Select "Crasher" Gam... Read more
Unity Hub CLI no longer contains "windows-il2cpp" and "universal-windows...
Repro steps:1. Open the command line and navigate to the Unity Hub folder2. Enter the following command and wait for it to finish: "... Read more
Unity crashes during Play Mode when using Experimental DXR with Direct3D...
How to reproduce:1. Open the attached project "1279880.zip"2. Load the Scene "Balls"3. Go into Project Settings > Player and make... Read more
Custom Render Textures are not rendered in a Standalone Build
How to reproduce:1. Open the attached project named "CustomRenderTextureMaterialIssue"2. Open the SampleScene and enter Play mode3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing