Search Issue Tracker
Duplicate
Fixed in 2019.4.X
Votes
0
Found in
2019.4.13f1
2021.1.0a2
Issue ID
1288548
Regression
Yes
The Motion field of the Blend Tree doesn't get set when double clicking on the Motion in the Select Motion window
How to reproduce:
1. Open the attached '1288548.zip' project
2. In the Project window double-click on 'Test Controller'
3. In the Animator window double-click on 'Blend Tree' and select 'Test tree'
4. In the Inspector window open the 'Select Motion' window by pressing the round button under the Motion component
5. In the 'Select Motion' window double-click on 'Test1'
Expected result: The Motion gets set to 'Test1'
Actual result: The Motion is set to 'None'
Reproducible with: 2019.4.13f1, 2021.1.0a2, 2021.1.0a4
Not reproducible with: 2018.4.28f1, 2019.4.12f1, 2019.4.14f1, 2020.1.13f1, 2020.2.0b10, 2021.1.0a1
Notes:
- The Motion gets set when navigating through the Motion list with arrow keys
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Importer's Documentation Reference button leads to a 404 page
- Crash on WriteParticleLineVertex when particle systems are rendered in a specific project
- Asset names longer than the allowed system file path are not handled gracefully
- Moving VFX Particles leave a ghosting trial in Ray Traced Screen Space Reflections
- A "Could not generate preview image" error is shown in the Console window when viewing a ".androidlib" asset
This is a duplicate of issue #1287702