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Complex #if Preprocessor Directives stop evaluating when a false value o...
How to reproduce: 1. Open the user's attached project 2. In the Project window go to Scenes and select "TestScriptFailing" script. ... Read more
[Improved Prefabs] Adding a reference to itself in prefab edit mode does...
Steps to reproduce: 1. Download attached project 2. Enter "SomePrefab" prefab edit mode 3. Drag reference to "SomePrefab" from Proje... Read more
SceneManager.UnloadSceneAsync: AsyncUnloadOperations will never finish w...
How to reproduce: 1. Open attached project "AsyncUnloadingTest.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, cli... Read more
[HDRP] Modifying the camera projection matrix causes UI projection to be...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Modify "Top" or "Bottom" values on the script att... Read more
[Particle System] The text in 'Particle System' component is too small w...
How to reproduce: 1. Create new Unity project 2. Create a Particle System, in Hierarchy window right-click -> Effects -> Particle S... Read more
GetMethods function returns a different value when run in the Editor com...
Steps to reproduce: 1. Open attached project "New Unity Project (2).zip" 2. In Menu press 'Hello -> TestApi' and Inspect console (Me... Read more
Tests are not discovered in Assemblies after deleting Library
To reproduce: 1. Download project from ownCloud and open in Unity 2. Open Test Runner window 3. Check the PlayMode tab and observe ... Read more
[Android][Emulator] Crash in SimulateMouseInputs when using AVD API <= 19
Steps to reproduce: 1. Open QA stripped project 2. Build apk 3. Deploy to Android Emulator (AVD) with API <= 19 4. Wait a minute unt... Read more
Player throws an "RuntimeError: Overflow" error when loading
Reproduction steps: 1. Open "ProjectQuestIon.zip" project 2. Build for WebGL 3. Launch the Build 4. Click anywhere in the game wind... Read more
UIElements Debugger is named incorrectly in all Editor tabs
To reproduce: 1. Open any project on a reproducible version 2. Open context menu for Scene view Actual result: it's called UIElemen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion