Search Issue Tracker
[VS Code] ReferenceOutputAssembly key is set to false in project references
How to reproduce:1. Open attached project "VSCodeTest.zip"2. In Project window, open Packages/Visual Studio Code Editor/Editor/Proje... Read more
[macOS] Bottom part of the Inspector is hidden when entering fullscreen ...
How to reproduce:1. Create a new project2. In the Project Window, select a folder3. In the Inspector, observe the Asset Labels tab4.... Read more
[URP] Prefab Asset preview Material is not rendered
How to reproduce:1. Open attached "AssetPreview.zip" project2. Open Prefabs folder3. Observe the Prefab Asset preview icon Expected ... Read more
Error is thrown when entering the Play Mode while Inspector and Tile Pal...
How to reproduce:1. Open the attached "1287664" project2. Open the Scene "SampleScene"3. Make sure the Inspector window is visible (... Read more
MeshCollider doesn't warn when setting an invalid mesh (with <3 vertices...
How to reproduce:1. Open the user's attached project("Telekinetic Shooter.zip")2. Enter Play mode Expected results: Helpful error de... Read more
[Mac OS] Building Standalone project for Mac when Generate Xcode project...
Reproduction steps:1. Create a new project2. Go File -> Build Settings3. Select standalone Mac platform4. Enable the "Create Xcod... Read more
[HDRP] [Compositor] Editor freezes on changing AOVs property value to Al...
Editor freezes on changing AOVs property value to Alpha in Graphics Compositor Window. Steps to repro:1. Create a new HDRP template ... Read more
[HDRP] Rough Reflection option appears twice in Capture Settings in Plan...
Rough Reflection option appears twice in Capture Settings in Planer Reflection Probe. Steps to repro:1. Create a new HDRP project2. ... Read more
"Assembly has reference to non-existent assembly 'Unity.Timeline'" error...
How to reproduce:1. Create an empty project2. Install Cinemachine package3. Observe errors in the Console window Expected result: Ci... Read more
Long running IJobs are not showing up in the Profiler
Reproduction steps:1. Open attached project "JobProfiling.zip" and scene "1"2. Enter Play Mode3. After 3-5 seconds, exit Play Mode4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing