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[HDRP] Debug Window sets back to last debug mode if another object from ...
Steps to reproduce:1. Open attached project2. Set a material debug mode (for example Material -> Lit -> Opacity)3. Reset Debug... Read more
[LWRP][HDRP] Lit shader max smoothness value is inconsistent between pip...
Steps to reproduce:1. Open attached project2. Change the smoothness value to max in lwrp3. Observe that the specular highlight gets ... Read more
[Hub] Scrolling with touch input doesn't work
Steps to reproduce:1. Open Unity Hub on a device with touch support2. Open Projects tab (make sure that all project doesn't fit in t... Read more
[Shaders] Multisampled textures don't work in Deffered Shader
Reproduction steps: 1. Open "1154519" project2. Enter Play mode3. Notice error: "A multisampled texture being bound to a non-multisa... Read more
Crash on `anonymous namespace'::MarkBoneUp when entering Play Mode with ...
How to reproduce:1. Open attached project2. Open the RiggingTest scene3. Enter the Play Mode Reproducible with: 2019.1.7f1, 2019.2.0... Read more
Text component Text Input Field does not scale when it's filled with text
How to reproduce:1. Open the attached project ("Text_test")2. Go to Canvas -> Text3. Observe Text Input Field in the Text compone... Read more
Missing SAMPLE_TEXTURE2D parameter in GLES2.hlsl define prevents SAMPLE_...
How to reproduce:1. Create a new Unity project2. Download the Core RP Library package3. Navigate to Packages > Core RP Library &g... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project2. Enter Play Mode3. After the ... Read more
UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....
The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more
Crash on mono_handle_native_crash when dragging an Image with a long nam...
How to reproduce:1. Open attached project2. Drag the Image into the scene Reproducible with: 2018.3.0a1, 2018.4.3f1, 2019.1.0a9Not r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved