Search Issue Tracker

0
votes
By Design

Objects created in "if UNITY_EDITOR" make their way into the Build, if t...

Scripting

-

Mar 02, 2017

-

Version/s: 5.5.1p1

To reproduce: 1. Open "Example.zip" project. 2. Open "scene2". 3. Delete "Cube(Clone)" in Hierarchy, and save scene. 4. Build and Pl... Read more

0
votes
Fixed

[Previewer] Clip "name" does not appear on FBX preview

Animation

-

Mar 08, 2017

-

Version/s:

Clip "name" does not appear on FBX preview, but does appear as expected when previewing the clip directly. Both methods of previewin... Read more

0
votes
Won't Fix

Collab - Deep Dive Start - Initial Publish needs better input lag handling

Collab

-

Mar 08, 2017

-

Version/s: 5.6.0b10

Assuming you have a new project and Collab was never enabled. This issue assumes you have one of the following as well: a) A projec... Read more

0
votes
Not Reproducible

Collab - Deep Dive Start - Collab recovers poorly from latency spikes

Collab

-

Mar 08, 2017

-

Version/s: 5.6.0b10

Assuming you have a Collab enabled project. Assuming you have a Web Debugger of some kind that is capable of injecting latency into ... Read more

0
votes
Fixed

[iOS] local notifications aren't cleared on iOS10

Mobile

-

Feb 26, 2017

-

Version/s: 5.4.2f2

Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Run on iOS10 device 4. On device: go to home screen (hit th... Read more

0
votes
Won't Fix

Crash on GameObject::IsActive or std::_Tree_val when applying settings ...

UI

-

Mar 07, 2017

-

Version/s: 5.5.0f3

How to reproduce: 1. Open the attached "TestProjectRepro" project 2. Open the "PrefabTest" scene 3. Type "Gloss" in to the Hierarchy... Read more

1
votes
Fixed

[ParticleSystem] Increased memory usage

Shuriken

-

Mar 07, 2017

-

Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached "ParticleSystemMemory_5.3.7" project. 2. Open and play the "Test" scene. 3. Go to Window > ... Read more

1
votes
Not Reproducible

[Linux Editor] Unity crashes in UTF16String::BorrowString(ScriptingStrin...

Linux

-

Jan 23, 2017

-

Version/s: 5.5.0xp1

When 'Step Over' is performed in an attached debugger, Unity crashes. Steps to reproduce: 1) Open the attached project. 2) Open 'Ne... Read more

0
votes
Won't Fix

[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...

Asset Bundles

-

Mar 09, 2017

-

Version/s: 5.5.1f1

If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Step... Read more

0
votes
By Design

[WebGL] Embedded font with non-Latin characters not appearing

WebGL

-

Mar 08, 2017

-

Version/s: 5.3.7f1

To reproduce: 1) Open attached project and scene 2) Select Scripts in hierarchy 3) Make sure all 4 GUISkins are selected 4) Build an... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.